How to Test Builds on Crazy Games
This article is a how-to for testing Pley web games on Crazy Games
To be able to test games on Crazy Games, your game must be enabled for Crazy Games. If it is not, reach out to Pley.
Please note that for normal development, Pley recommends simply testing your game in the Game Manager or locally in Unity.
- Release the game build you are testing to
Open testing
orClosed testing
release track in the Game Manager. - Visit https://developer.crazygames.com and log in or sign up.
- Create a new game or edit an existing non-released game.
- Inside the game, under "Files", set the
Game Type
toIframe
. - Set the "Iframe Link" to
https://crazygames.pley.com/?release_track_id=[releaseTrackID]&scope_id=c73c9002-8fa2-11ef-a07d-dfffa77c2dd1
. - Press "Go to QA" to test the game.
You can find the releaseTrackID in the Game Manager under Game Project > Release Tracks > [Track] > Integration. For testing, it's recommended to use either Open testing
or Closed testing
.
Note that the Scope ID
in the "Iframe Link" should remain c73c9002-8fa2-11ef-a07d-dfffa77c2dd1
for all games by default. This ID instructs Pley that the Crazy Games account system will be used. Using another Scope ID could lead to crashes and unexpected behavior.
Success!
You can now test Pley web games on Crazy Games. Please note that the QA tool is limited in functionalty, and is always the same user.
Updated 1 day ago