Developer FAQ
Frequently Asked Questions
What is Pley?
Pley gets your game on the web effortlessly with:
- Web Playable: We port your game for web compatibility.
- Game Site: A custom site for your players.
- Distribution: Reach platforms like Crazy Games and Discord, no extra work to maintain your cross-platform game.
Plus, enjoy developer tools, automated build processing, payments, and rewarded ads!
How to Start?
- Game Site: We’ll set it up with your assets—or use your existing site.
- Webshop (Optional): Configure it in the Game Manager and add Pley Entitlements.
- Porting: Get going making your mobile game web-ready today!
- Launch: Go live and maintain your usual workflow!
Contact us to get started!
Browser Support
Pley works on all major browsers, auto-processing builds for compatibility. Some privacy limits may apply. Details here.
Key Features
- Core: Web Playable + Game Site.
- In-Game: Authentication, Payments, Account Linking, Rewarded Ads.
- Game Manager: Manage products, builds, and playtesting.
One Game, Multiple Platforms?
Yes! One game, one backend, one branch—IOS, Android, and Web. Merge the web port into your main branch and upload builds to Pley alongside mobile. Then expand on the web to many more web-based distribution channels!
Weekly Updates?
Add Pley to your CI pipeline. Build for mobile and web together, then instantly publish updates via the Game Manager.
The workflow between mobile and web stays nearly identical!
CI/CD Integration?
Absolutely. We always highly recommend integrating Pley into your build pipeline. Automate WebGL builds and uploads to Pley. Learn how.
Analytics?
- Basic: Check performance on the dashboard (Analytics on Pley ).
- Advanced: Sync with your existing analytics. More info.
Contact Us
Partners get a Slack channel. Otherwise, email [email protected].
Tech Behind Pley?
WebAssembly powers it. Unity’s a breeze to port; other engines like C++ work too.
Performance-Heavy Games?
If it runs on mobile, it’ll shine on web.
Build Reviews?
None! Upload builds (manually or via CI) and go live instantly in the Game Manager. There you can set it live to your players on all platforms with one single click!
Asset Hosting?
Pley hosts your initial build. Runtime assets ideally match your mobile setup; if not, we’ll host and deliver them. If you already use a CDN on mobile to deliver assets, just keep using the same setup for web with no changes!
IAPs & Offers?
Set up products in the Game Manager (manage.pley.com). Changes go live instantly. Use the Pley SDK for purchases and ads; the game-code otherwise should remain identical for delivering offers and deals to the player.
Updated 16 days ago