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Game Manager
C# SDK References
API References
Docs
Changelog
Docs
Docs
Changelog
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Docs
Tutorials
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Get Started
Starting with Pley
Pley Developer FAQ
Definitions
Getting Started
Installing the Unity SDK
Building with Pley
Making Releases
Configuring Your Game
How-To Essentials
Implementing Authentication
Implementing Payments
How to create products / SKUs?
Importing products from Google Play
Implementing Account Linking
Web Game Account Linking
Mobile Game QR Deep Linking
Mobile Game Code UI
Backend Implementation
Backend Account Linking
Implementing Reward Ads
Fetching Ad Reports through API
Implementing Analytics
List of Pley Analytics Events
HOW-TO DISTRIBUTION
Going Live on a Website
Launching on a Pley Gamesite
Launching a Headless Destination
Launching on Crazy Games
Launching on Discord Activities
HOW-TO TEST
Testing Payments
Testing Web Builds in Unity
Testing Builds on Web
Testing & Troubleshooting on Web
How to Investigate Crashes on Pley?
How to Test Asset Caching?
How to inspect device storage on Web?
How-To
How to use Firebase with WebGL?
How to Invite Team Members?
How to Update the Pley SDK?
How to Build for Web with CI/CD
How to configure CORS for Pley
How to add games to a Headless Destination with the Pley Web SDK
How to integrate the Web Playable with your website-level login
How to integrate the Playable onto a website?
References
API References
Pley Unity SDK
HTTP
C SDK
CLI
Product Information
What is Pley?
Pley Features
Pley Analytics
Pley Authentication
Pley Monetization
Payment Methods & Regions
Pley Connect
Implementation Overview
Build Processing
Pley Fast Build
Pley SDK Advanced Settings
Restricting Countries
Release Tracks
Compatibility
Browser Support
Common WebGL Issues
FMOD Audio
Wwise Audio
Porting Process
Learn More
Suggest
After "Mobile to Web", your game will be playable in a web browser through Pley .