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Game Manager
C# SDK References
API References
Docs
Changelog
Docs
Docs
Changelog
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Get Started
Starting with Pley
Developer FAQ
Definitions
Getting Started
Installing the Unity SDK
Building with Pley
Making Releases
Configuring Your Game
Going Live on a Website
Launching on a Pley Gamesite
Launching Custom Website
How-To Essentials
Implementing Authentication
Implementing Account Linking
Web Game Account Linking
Mobile Game QR Deep Linking
Mobile Game Code UI
Backend Implementation
Backend Account Linking
Implementing Payments
Implementing Reward Ads
Fetching Ad Reports through API
Implementing Analytics
How to get Analytics from Pley?
Launching on Crazy Games
Launching on Discord Activities
How-To
Testing Payments
Testing Web Builds in Unity
Testing Builds on Web
How to use Firebase with WebGL?
How to Invite Team Members?
How to Update the Pley SDK?
How to Build for Web with CI/CD
How to use Unity IAP with Pley?
Testing & Troubleshooting on Web
How to Investigate Crashes on Pley?
How to Test Asset Caching?
How to inspect device storage on Web?
How to integrate the Playable onto a website?
How to integrate the Web Playable with your website-level login
References
API References
Pley Unity SDK
HTTP
C SDK
CLI
Product Information
What is Pley?
Pley Features
Pley Analytics
Pley Authentication
Pley Monetization
Payment Methods & Regions
Importing products from Google Play
Pley Connect
Implementation Overview
Build Processing
Pley Fast Build
Pley SDK Advanced Settings
Restricting Countries
Release Tracks
Compatibility
Browser Support
Common WebGL Issues
FMOD Audio
Wwise Audio
Guidelines & Process
Porting Process
Gamesite Guidelines
Suggest
This article explains the requirements and process for Pley games to launch on Discord as an activity.