SDK 3.1.0 released

  • Added Texture Import Settings Applier tool. It can help you optimize your texture import settings easier; you can read more about it here.

  • Added a new section in the SDK titled "Recommended Guides" that will link to important guides that may fit your current project. Right now, this only works with FMOD but we have plans to add more in the future.

  • Added a memory graph in the Performance Monitor Overlay to help you measure memory usage in your games.

  • If a game crashes, it is easy to debug it – Games using SDK 3.1.0 get significantly more developer-friendly error details on game crashes.
  • Added IL2CPP method mapping; errors in the browser's console should now display the full method name.

  • You no longer need to implement Application.Quit(); fix. We detect that automatically and implement a fix for you.