over 1 year ago by Arvid Backman
Send/receive messages from the game container (closed BETA)
SDK.SendContainerMessage(): Send a message with a custom payload to the container.
SDK.SetContainerMessageListener(): Set a listener to a specific message from the container.
More user information available from the SDK (closed BETA)
AuthKit.IsUserLoggedIn(): Know if the user is logged in to a claimed account.
AuthKit.RequestSignUp(): Request the user to sign up if they aren't already.