SDK 3.2.0 released

Windowed Mode (beta)
You can now choose to display your game in "Windowed Mode".
That means that players can now enjoy your game without going into full-screen. This way, they can play your game while doing something else. Players will still be able to play in fullscreen if they wish so.
Note, this feature is in beta. You need to contact us so we can enable it in your game.

Bookmark prompt
We are constantly working on improving the retention on our platform, as it's a crucial part of making your game successful. Now you can prompt your players to bookmark your game, so it's easier for them to find your game when they want to come back to it!

  • Fix to prevent crashes on unhandled exceptions thrown within SDK callbacks. These crashes showed without any stack trace, so they were very hard to debug. Instead, now the exception will be printed in the console, with a proper stack trace, and the game will continue running.

  • Fixed an issue that caused the annoying but harmless HostDisconnect error messages in the Unity Editor console.